Ashes Of Athas Campaign

Ashes Of Athas Campaign

From publisher blurb: Ashes of Athas is a continuing 4e D&D campaign set in the world of the campaign setting. PCs will take up the mantle of heroism in a grim world where simple survival cannot be taken for granted. Draw View Game Maker more. At gaming conventions throughout the year, these heroes will shape the world of Athas while they grow in power and prestige - or die trying. When we begin, your character has been asked to aid a secretive faction of the Veiled Alliance in the Free City of Tyr against an unknown assailant.

Today on the Going Last podcast, blogger and Ashes of Athas OP author/admin, Teos announced that the complete Ashes of Athas campaign will be available for home play. The latest Tweets from Rajaat (@AshesofAthas). Ashes of Athas is a continuing 4e D&D campaign set in the world of the Dark Sun campaign setting. The Burnt World of Athas The official Dark Sun., Athas.org has been the steward of the Dark Sun campaign setting since the release. From the ashes. Ashes of Athas is a Dark Sun campaign, which started at Winter Fantasy 2011 and concluded at Winter Fantasy 2013. The location of the convention has moved over the years. It is currently held in Fort Wayne, Indiana, a site it has held since 2009 and also several times in the past.

• Live the Story - Ashes of Athas is a single campaign told in a series of Chapters, each at a large gaming convention (Currently D&D Experience, Origins, and Gencon). Your character will experience a coherent story of struggle and (hopefully) triumph in the Tablelands of Athas. • Play Together - Each Chapter consists of a set of 3 adventures set at a specific level - if you're just getting started, you'll make a character close to the current level of the campaign.

• Change the World - Every chapter is part of an evolving story where *your* choices can change the world, and the efforts of *your* character determine the shape of future chapters. • Leave the Tolkien at Home - Ashes of Athas is a massive shared-world campaign set on the harsh world of Athas, a scorched desert where might rules and life is just another resource to exploit.

Contents • • • • • History [ ] The convention was held as early as 1977 under the name Winter Fantasy. In 2007 the convention was renamed to D&D Experience (often abbreviated as DDXP or D&DXP).

In 2012 announced it would now use the title D&D Experience for the events it held at the Gen Con convention. Baldman Games, the company currently operating this and other conventions for Wizards of the Coast, decided to continue the tradition and brought back the name Winter Fantasy for the 2013 convention. The convention has been closely tied to the, and was sponsored by the RPGA from 1989 until TSR went bankrupt.

The entire design team of met only once before they began writing – at Winter Fantasy, held February 9-11, 1996 in Milwaukee. Winter Fantasy has played host to a wide variety of tournament and organized play games. These include popular programs such as,, and Living Forgotten Realms.

Relais Timer Software here. The 2013 convention included Society games run by in addition to Wizards of the Coast organized play events. Winter Fantasy has often featured special events either not available elsewhere or with a limited release. 2013 included a special Pathfinder scenario and multi-table battle interactive events for the Living Forgotten Realms and Ashes of Athas campaigns. Ashes of Athas is a campaign, which started at Winter Fantasy 2011 and concluded at Winter Fantasy 2013. The location of the convention has moved over the years. It is currently held in, a site it has held since 2009 and also several times in the past.

The first Winter Fantasy was organized by and held January 8 to 9, 1977, at American Legion Hall in Lake Geneva, WI. Other locations have included Milwaukee (1992),, (2004), and Washington, DC (2005-2008). Timeline [ ] Event Date Location Notes 'Winter Fantasy 1' January 8–9, 1977 American Legion Hall, Organized and chaired by Rob Kuntz 'Winter Fantasy 3' January 6–7, 1979 Lake Geneva, WI First Official Invitations AD&D Masters Tournament held. Color Wheel Pro 2.0 Serial. Was one of 45 invited to the event. 18 actual participants.

'Winter Fantasy 4' January 5–6, 1980 Lake Geneva, WI Held at American Legion Hall. 'Winter Fantasy 6' 1982? TSR either sponsoring or co-sponsoring Winter Fantasy at this time 'Winter Fantasy 16' January 3–5, 1992 Milwaukee, WI Events included Living City, Paranoia, Marvel Super Heroes, Torg, and Star Wars. Registration through the RPGA. First two-round Living City tournament, 'Eye of the Leviathan'. RPGA's first interactive event, 'Terrors of Terre Haute'. 'Winter Fantasy 17' January 8–10, 1993 Milwaukee, WI First year in MECCA site.